FINAL SCRIPT

RIGMAROLE SCRIPT

As my final outcome will have a narration and minimal/ no dialogue in the film I chose to write a monologue. This includes a lengthy summarisation of the word 'Rigmarole' - the name of my film, and some smaller aspects of the main characters life in the beginning of the short film. Overall this monologue, unedited and not dragged out is three minutes long.

Before writing my final script, the first step had been to research original stories and also look back at the short films studied, specifically arrival with its monologue/ narration over the shots of her sitting in a cafe. This screen shot shows how I have looked at multiple short film scripts, shown on google images. 

MAIN CHARACTER MONOLOGUE 

I would say I had a pretty normal childhood, two parents, a bed to sleep every night, movies to watch, videogames to play. I started noticing that I didn’t care about anybody else, I noticed this when my dog had died, and I witnessed somebody drown, and I started playing videogames all day and all night until I finally need some sleep.

I started to enjoy watching animals and plants all fighting to be at the top, the few that are. Nature documentaries are the best. I believe natural selection is vital in our society, to pick out the weak and reward the elite, eventually only the best will remain, similar to how lions can easily pray on zebras and antelopes.

Rigmarole…

It now means some lengthy and complicated procedure, but an older sense was of an incoherent set of statements or a wandering discourse — I shall try to avoid any such tedious tale, but the history of this word is more than a little odd and takes some recounting. In medieval times, there was a game called ragman, which seems to have been like consequences but with predefined statements. It used a rolled-up scroll containing descriptions of characters, each with a string attached. Players selected a string at random, the scroll was then unrolled, and the associated passage read out, to the hilarity of all present (these were obviously simpler times).

They scream. Blocked by a strip of plastic with an adhesive surface, used for sealing, binding, or attaching items together.

There are also some suspicions that the same system was used for a gambling game. The origin of the name for the game is obscure: the oldest form was Rageman, said as three syllables, and this suggests it may have been French in origin — a character called Rageman the Good appeared in some French verses of about 1290. Others think it might have come from rag in the sense of tatters, used as a name for a devil (as in ragamuffin, originally a demon).

The name was transferred to various English statutes at the end of the thirteenth century, which were written on scrolls. With the seals and ribbons of their signers sticking out, these reminded people of the scroll used in the game. The most famous such document was the one in 1291 in which the Scottish nobility and gentry subscribed allegiance to Edward I before John Balliol took the Scots throne. It seems the terms ragman and ragman roll passed into the language as a description of a long and rambling discourse, no doubt from the disconnected nature of documents like the rolls of allegiance.

It later seems to have fallen out of use; it reappeared in the eighteenth century in various spellings, such as riggmon-rowle, but it eventually settled down as rigmarole, in the process losing any clear connection with the older term. As it resurfaced in writing as rigmarole, with the meaning “a succession of confused, meaningless, or foolish statements.” In the mid-19th century rigmarole acquired its most recent sense, “a complex and ritualistic procedure”.

Life.

Life can be a lengthy, complex, complicated and sometimes ritualistic procedure. Life can be unfair, but the elite are always rewarded.



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